Unstable Version 0.7.0.5

Game Design Tweaks

 * Added pickup time delay to GeoCorp and Venture Scrappers.

Art Tweaks

 * Updated Crafty Mike’s head and message box portrait.
 * Added particle effect to blocks waiting to get picked up by Scrappers.

Bug Fixes

 * Various crash bug fixes.
 * Stopped conveyors updating when taking a Tech snapshot.

Known Issues

 * Most of the original base blocks have now been replaced with newer versions for the updated crafting system. The older base blocks now appear magenta in the game and will be removed completely in update 0.7.2 (sometime near the end of 2016). This should give you time to replace any old base blocks that you have on existing Techs and bases before they vanish forever.
 * Multiple resources travelling close to each other along Conveyors may generate bottlenecks and clog bases up, especially around Refineries and Filters.
 * Graphical issues with red projector on terrain when enemies spawn in.
 * Some radar markers may point towards things that are missing in the world.
 * Markers for missions and bases when playing in 4:3 are offset slightly.