GSO Resource Receiver

Resource Receiver
Resource receivers act similarly to collectors in that they pick up loose resource and component chunks. Unlike collectors, they tend to have shorter grab ranges but can also pull chunks from collectors on other allied Techs. This makes them perfectly suited to input chunks into a base as they can pull chunks from collectors on harvesting techs.

The GSO Resource Receiver can hold 3 items and has a pick up range of 7 blocks.

While receivers can be used on moving techs they will start losing items at the speed above 110 mph.

Receivers pull from

 * The environment (loose chunks)
 * Collectors (on other allied techs)

Receivers push to

 * Conveyors

Receivers' output can by pulled by:
The GSO Resource Receiver will hold 3 chunks in one stack. They need not be identical chunks. After admitting 3 chunks, they need to output chunks before they can input more.
 * Silos
 * Fabricators (only if the fabricator requires the chunk a conveyor carries.)
 * Refineries (except for when a fabricator requires the chunk it carries to be unrefined.)
 * Component Factories (only if the factory requires the chunk a conveyor carries.)
 * Delivery Cannons
 * Filters
 * Alternators
 * Droppers

Trivia
The GSO Resource Receiver and GSO Large Resource Receiver share the same block description, the only difference being that the GSO Resource Receiver's description includes an extra comma.

History
[?.?.?]