Unstable Version 0.7.9.3

Audio

 * Lots of audio enhancements made to the game.

Optimisation

 * We've optimised a whole bunch of stuff in the game over the last few months. Let us know if it runs at a noticeably improved framerate for you.

Design Tweaks

 * Added block backstories to some block descriptions. Backstories were written as prizes and rewards for some members of the community.
 * Decreased the difficulty of the Venture High Climb mission.
 * Increased the nudge speed for moving your Tech whilst in Beam Mode.
 * Decreased the rotation speed of all turret mounted explosive weapons (Cannons, Missiles and Mortars)
 * Fixed an issue where the Venture Flamethrower would sometimes look in the wrong direction.
 * Increased the health of all batteries slightly.
 * Slightly increased the damage of all Shotguns.
 * Increased the range and aiming angle of the Hawkeye Autocannon, also reduced the spin-up time.
 * Increased the health of all wheels by 25%.
 * Reduced the rotation options for the Hawkeye Single Wheels.
 * Decreased the damage of the Hawkeye Rail Gun and decreased its rate of fire slightly.
 * Increased the range for Lock-on Targeting from 100m to 150m.
 * Increased the power and decreased the prices of the of the Venture Pinwheel and Zero Propellers
 * Increased the power of all Hover Plates.
 * Increased the damage and velocity of the Hawkeye Zeus Laser, decreased the rate of fire.
 * Updated Base Tech for the Fabricator Craft Mike Mission to allow less Refinery placement options.

Increased Torque and Load Bearing Strength for the following wheels

 * GeoCorp Rugged Wheel
 * GeoCorp Krusher Wheel
 * GeoCorp Workaday Wheel
 * GeoCorp Jaws Wheel
 * GeoCorp Behemoth Wheel
 * GSO Bumper Wheel
 * GSO Muddy Dog Wheel
 * Hawkeye Big Daddy Wheel
 * Hawkeye Warhorse Wheel

Added the new GeoCorp Thresher Block

 * GeoCorp TB Thresher
 * Description: The GeoCorp TB Thresher combines a Flail/Grinder with a Collector. It's a great tool for Harvesting and Collecting resources all in one combined Block. The original prototype for this Block was developed by Mr T. Bear, although his blueprint was for a much smaller GSO model. GeoCorp saw the potential and took the project on, beefing the unit up significantly and got it to market first.
 * Rarity: Uncommon
 * Grade: 2
 * Price: BB3912
 * Recipe: Titania x 20, Luxian x 10, Rodius x 3, Carbius x 3

Added the new GeoCorp Eagle Heavy Booster

 * GeoCorp Eagle Heavy Booster
 * Description: This giant booster has a built in fuel tank. It’s designed to help Techs of the larger persuasion to get over those bumps or hills when they’re struggling under their own weight.
 * Rarity: Rare
 * Grade: 3
 * Price: BB20826
 * Recipe: Fuel Injectors x 2, Z4 Explosives x 2, Cyclone Jets x 2, Thermo Jet x 2

Updated Rotation Options for the following Blocks

 * No rotation restrictions:
 * Hawkeye Plume Wing
 * Venture Long Block
 * GSO Solar Panel
 * Hawkeye Two Block
 * Can only be placed upright:
 * GSO Auto Miner
 * GeoCorp Refinery
 * Hawkeye Refinery
 * EXP Plasma Furnace

Multiplayer Tweaks

 * Increased the amount of weapons offered in MP Crate Drops.
 * Standardised the pre-build timer to 3 seconds for all MP modes.
 * Removed the Kill Cap for Team Deathmatch. It's now based on time instead, just like normal Deathmatch.

Localisation

 * More translations added courtesy of our awesome team of TT Translators.

Known Major Issues

 * Wireless Chargers have stopped working (will be fixed in next update).
 * The block outline effect incorrectly appears on blocks when going from campaign to other game modes.
 * Switching between game modes may cause the Tech targeting to stop working correctly.
 * Multiple resources travelling close to each other along Conveyors may generate bottlenecks and clog bases up, especially around Refineries and Filters.
 * Gauntlet tutorial can sometimes load an already made Tech.
 * Low repro crash when attempting Rolling Thunder.