Unstable Version 0.7.1.6

Design Tweaks

 * Prevent player attaching the SCU to their Tech during the SCU mission.

Art Tweaks

 * Updated the Crafty Mike messaging image to match the current in-game Crafty Mike.
 * Added clearer input and output indicators on the Hawkeye crafting blocks.

Bug Fixes

 * Fixed incorrect mission description for Master Harvester I.
 * If the last player Tech is defeated, any open shop now automatically closes.

Known Issues

 * Most of the original base blocks have now been replaced with newer versions for the updated crafting system. The older base blocks now appear magenta in the game and will be removed completely near the start of 2017. This should give you time to replace any old base blocks that you have on existing Techs and bases before they vanish forever.
 * Rocks on steam vents can respawn after reloading
 * Multiple resources travelling close to each other along Conveyors may generate bottlenecks and clog bases up, especially around Refineries and Filters.
 * Graphical issues with red projector on terrain when enemies spawn in.
 * Some radar markers may point towards things that are missing in the world.
 * Markers for missions and bases when playing in 4:3 are offset slightly.