Version 0.4.10

New features / content / improvements

 * Undo feature added when more than 1 block is removed from a Tech or base.
 * Gun warning can now auto dismiss when it has a line of sight again.
 * Animation added to Scrapper base block.
 * Dutch option added to language select with initial translations (many thanks Neo and MissDonkey).

Game Design Tweaks

 * There is now a 75% chance that blocks will be destroyed when detached from enemies in the main game mode. This change is to reduce the amount of blocks that are gained from a defeated enemy, which would sometimes jump the player’s progress too far forward, too quickly.
 * Invaders now have the amount of charged batteries limited to a maximum of 5.
 * Moved the armour plates over to GeoCorp in R&D and the Right Angle Bracket to Venture.
 * Added more new enemy vehicles.

Bug fixes

 * Fixed problem of base conveyors not working sometimes.
 * Fixed bug where chunks jump between conveyors on different Techs.
 * Fixed block dragging/anchoring behaviour.