Version 0.2.4

New features / content / improvements

 * The terrain in the main game now has terrain blending between areas of grasslands and areas of dessert.
 * Tutorial messages have been added to explain how the base works.
 * More resources have been added to the Base Refinery and Delivery Cannon menus.
 * More recipes have been added to the Base Fabricator to allow all GSO blocks to be fabricated.
 * Screen space ambient occlusion (SSAO) has been improved on the terrain rendering.

Bug fixes

 * When the base shield is up, the base components’ health is restored over time.
 * When the player’s damaged vehicle blocks are healed in the base shield, the red damage effect disappears.
 * When any component of the player’s base is destroyed, it now correctly triggers a Game Over.
 * The Flat Out checkpoint challenge terrain now has a blue tint to m

Known issues and bugs

 * The shield does not repel enemy vehicles yet.
 * When a vehicle has multiple tractor pads, it may be tricky getting resources from the vehicle's tractor pads onto the base receiver.
 * It is possible to jam the player's vehicle under the base.
 * Base components other than the receiver should not pass objects back to vehicles.
 * A drone vehicle with a cab but no AI module drives away from the base instead of staying idle.
 * There is a graphical glitch at the beginning when starting a new game.
 * There are some graphical holes in the terrain.
 * Oil resources are missing from the world, preventing certain blocks from being fabricated.