Creative Mode

Creative Mode is one of the game modes in TerraTech.

Gameplay
Creative mode is a mix of the regular Campaign Mode and the R&D Labs where the player has an infinite supply of blocks, but instead of the regular, lab-like environment, the terrain behaves like that of the generations in regular campaign. Obviously, no speedometer and altimeter will be provided by the game and the test structures in the labs are likewise unavailable, along with a handful of other features.

Enemies and invincibility can be set at world creation. Meanwhile, trading stations and various terrain features such as rocks, trees, and monoliths are kept. Missions are not available in Creative Mode so NPCs will not spawn either, as well as mission-specific structures.

The currency counter exists and shops in trading stations, as well as payload terminals, are usable, though it's meaningless due to the player's infinite stock.

It's mainly used for the player to unleash their creativity and construct bizarre techs that are otherwise impossible anywhere else (other than in the RND Labs).

Trivia

 * It was added in TT_Unstable 0.7.3.4 and remained until this day.