Unstable Version 0.5.21.3

Game Design tweaks

 * Reduced the effect area of all explosions.

Bug Fixes

 * Fixed a bug where enemy bases would spawn as allies.
 * Fixed a bug causing some game saves to load in at the wrong time of day e.g. night time instead of day time.

Known Issues

 * The draw distance slider does not work.
 * The overall lighting during the day is too bright and too dark at night.
 * Day/night cycle can start during the FTUE build.
 * Depth of Field has been temporarily disabled due to a Unity issue with DirectX 10 graphics cards.
 * The Delivery Cannon shouldn’t open up when attached to a moving Tech.
 * The Delivery Cannon incorrectly causes damage to itself when it delivers things.
 * The Fabricators no longer display their list of known recipes.
 * Silo side mission: Woodstock stays marked as an enemy even though player has defeated the harvesters.
 * GeoCorp Trading Station receivers momentarily stop working until a block or resource has been delivered.