Unstable Version 0.5.21.1

New features / content / improvements

 * Updated translations from the TT Translator team.

Game Design Tweaks

 * Buffed the carry load and speed of Venture Springer Wheels.
 * Nerfed the capacity of the GeoCorp Battery.
 * Increased the power of all boosters and decreased their drain too.
 * Added explosive damage to Mortar and Cannon projectiles and balanced the impulse and size of all explosions.
 * Fixed missing attach points on some GSO base blocks.
 * Reduced XP values for completing GeoCorp Grade 1 missions.
 * Graduated several blocks from EXP to their corporations:
 * GSO Small Plough
 * GeoCorp Plasma Cutter
 * Venture Zoomer Wheel
 * Venture Pip Machine Gun
 * Venture Battery
 * Removed Tech called “Cab-cab” from the game.
 * Reduced the value of selling all uncraftable blocks to BB100 each.

Art Tweaks

 * Clouds and celestial bodies have been added to the sky.
 * Improved blend between the sky and the ground.

Bug Fixes

 * Multiple crash bug fixes.
 * Fixed issue of resources that are blocked from getting onto tractor pads applying a force that flips the Tech over.
 * Fixed missing APs on some GSO base blocks.

Known Issues

 * The draw distance slider does not work.
 * The overall lighting during the day is too bright and too dark at night.
 * Day/night cycle can start during the FTUE build.
 * Solar gen when active seems out of sync with the sunset/sunrise.
 * Depth of Field has been temporarily disabled due to a Unity issue with DirectX 10 graphics cards.
 * The Delivery Cannon shouldn’t open up when attached to a moving Tech.
 * The Delivery Cannon incorrectly causes damage to itself when it delivers things.
 * The Fabricators no longer display their list of known recipes.
 * Silo side mission: Woodstock stays marked as an enemy even though player has defeated the harvesters.
 * GeoCorp Trading Station receivers momentarily stop working until a block or resource has been delivered.