Unstable Version 0.5.22.3

New features / content / improvements

 * Improved block painting flow:
 * Block painting has a button to expand / collapse the UI.
 * Select a block to enable painting.
 * To disable painting, either collapse the block palette, click on the selected block or click on the grab/hand icon.
 * Hold Left Alt to temporarily revert to grabbing blocks.
 * Updated translations from the TT Translator team (many thanks to Moisés, Olivier, Sir Rekington, Viktor and WastedRhino for the recent translation updates).

Game Design tweaks

 * When the player Tech is in Beam Mode, the camera can now pass under the terrain to allow better access to the Tech’s underside.
 * Added 4 new attach points to the bottom of the SCU Storage block.
 * SCU Storage block waits a few seconds before picking up blocks.
 * Expanded the range of the SCU Storage block by 33%.

Art Tweaks

 * Battery and SCU Storage block LEDs will now light up when it’s dark.
 * Polished Block Painting HUD.
 * Polished SCU Storage block.
 * Replaced the SCU Storage block "heart" radar icon with a "black hole" icon.

Bug Fixes

 * Fixed player bases appearing as SCU Storage block symbol on the radar.
 * Prevented SCU Storage block charging when attached to a Tech.
 * SCU Storage block discovers blocks on taking them in.
 * Fixed issue with block palette not resetting properly when going from R&D Test Chamber to the main menu.

Known Issues

 * SCU Storage block related bugs:
 * The block palette is not positioned correctly on the screen in non-16:9 resolutions (in 4:3, it’s not possible to open the block palette manually).
 * Players can incorrectly end up with more than one SCU Storage block when continuing a saved game.
 * After completing the SCU Storage block mission, when saving and quitting to main menu then starting a new game, incorrect missions are sometimes initiated during the new game.is under the terrain.
 * Techs with a GeoCorp cab do not drive properly.
 * Depth of Field has been disabled due to a Unity issue with DirectX 10 graphics cards.
 * The Delivery Cannon shouldn't open up when attached to a moving Tech.
 * The Delivery Cannon incorrectly causes damage to itself when it delivers things.