Unstable Version 0.8.0.1

Design Tweaks

 * Multiplayer front end options have been re-ordered to Quick Match, Join Game, Host Game.
 * When viewing a list of available multiplayer games, the list of games is now initially sorted by most number of players in a game.
 * Reduced the amount of cosmetic blocks given from multiplayer reward crates.

Bug Fixes

 * Fixed issue with blocks being pulled towards the SCU with too much force.
 * Hawkeye Zeus Laser Cannon now fires correctly when aiming in all directions.
 * Fixed scroll bar not appearing when viewing a list of available multiplayer games when there are more than 9 games being played.
 * Multiplayer filter options: Removed option to set game types filter to game modes that are not available yet.
 * Fixed memory leak while playing multiplayer.
 * Fixed game crashing when opening a Twitch stream via the notification panel.
 * Fixed blocks not having physics when taken from the dispensers in the R&D Test Chamber.

Known Major Issues

 * Switching between game modes may cause the Tech targeting to stop working correctly.
 * Multiple resources travelling close to each other along Conveyors may generate bottlenecks and clog bases up, especially around Refineries and Filters.
 * Gauntlet tutorial can sometimes load an already made Tech.
 * Translations for non-English language support is incomplete for most languages.