Unstable Version 0.7.8.5

New Features / Content / Improvements

 * Player can manual target enemy Techs.
 * Use Middle Mouse Button to click on enemy Tech to target it.
 * Camera will adapt to try to keep player and targeted Tech in view.
 * Skirting blocks can now intersect the terrain.
 * Updated explosive weapons with new explosions:
 * Increased the amount of damage the GSO 3-Pound Cannon deals.
 * Reduced the damage and rate of fire of the GSO Mortar.
 * Massively increased the Venture Avalanche Missile's rate of fire, but reduced its damage and blast radius.
 * Reduced the blast radius of the Hawkeye Pod Missile, but increased its rate of fire.
 * Reduced the damage and rate of fire of the GSO Missile Battery.
 * Reduced the blast radius of the Hawkeye Cruise Missile, also increased its rate of fire and damage.
 * Increased the damage and blast radius of the GSO Megaton Cannon.
 * Increased the damage and blast radius of the Hawkeye Cannon Turret.
 * Increased the damage, blast radius and rate of fire of the EXP Big Man Bomb.

Bug Fixes

 * Fixed issue with large Techs causing brief frame rate freezes in Creative mode.

Known Major Issues

 * Multiple resources travelling close to each other along Conveyors may generate bottlenecks and clog bases up, especially around Refineries and Filters.
 * Using “Return to Checkpoint” in R&D Test Chamber can cause dispensers and bases to be displaced.