Converting an Unofficial Block

Asset References
In the mod contents editor, there is a new tab called “Advanced”. It contains a single list where you can attach any type of assets you like (except scripts, see script tutorial for info).

Drag and drop every asset required by your Nuterra blocks into this list. You can select a bunch of assets and drag them all in at once. The files should be in “Assets/Mods/{YourModName}/” but beyond that the file structure is up to you.

Creating Blocks
Create a block as usual, but note that the only things you actually need to set are the name you pick when creating it and the corporation. Everything else gets overridden by your Nuterra JSON.

''Custom corporations should be added as per the official modding instructions and selected by the block in the editor window. This allows IDs to be automatically assigned.''



Adding JSON
Click the “Create Physical Prefab” button to make an empty prefab (this is required, but you can leave it completely untouched). This will also give you a blank JSON file that has an opening and a closing brace.

You can almost take your existing block JSON from Nuterra as is, with only one small change needed. The entire existing JSON must be placed inside a pair of braces with the key “NuterraBlock”. This looks something like the following:

Indentation doesn’t matter, so you can just add  to the start and   to the end of the file if you like.

And export normally.