Unstable Version 0.6.5.1

New Features / Content / Improvements

 * There are now multiple trading stations, placed at locations throughout the game world (new save games only).
 * Added Czech to language options.
 * Added Thai to language options.

Game Design Tweaks

 * The SCU Storage device is now treated like a normal block. You can buy multiple versions of it and you won’t be gifted a new one when it is lost or destroyed.
 * Reduced the amount of damage that bullets deal against trees and rocks; the tree in the Battery mission is unaffected by this change.
 * Decreased the frequency of new random mission spawns (from one every minute to once every two minutes).
 * Updated GeoCorp mission enemies to be more challenging and impressive.
 * Increased pickup range of the GeoCorp Receiver.
 * Extended the Suspension Spring of the GeoCorp Small Metal Wheel to allow it to reach the ground when used with other wheel types.
 * Slowed down the GeoCorp Ram Drill spin speed to make it clearer to see it turning at variable frame rates.
 * Increased the capacity of the Venture Battery.
 * Added more tooltips to the HUD.

Art Tweaks

 * Updated TerraTech logo in the intro sequence.

Bug Fixes

 * Fixed several crash bugs.
 * Fixed issue with large rocks appearing in R&D Test Chamber.

Known Issues

 * Playing with old game saves may bypass certain new game content. Older game saves will continue to work, but players are highly recommended to start a fresh game to experience new content.
 * Graphical issues with red projector on terrain when enemies spawn in.
 * Some enemy bases do not get anchored correctly in the terrain.
 * Some radar markers may point towards things that are missing in the world.
 * The Mission Log may disappear, but the missions remain active. A workaround is to save your game and exit TerraTech completely then restart TerraTech and continue your game.
 * Geothermal Generator is fixed, but state of terrain does not save, so vents can disappear once the generator is placed on top of them.
 * Certain types of base set ups can duplicate resources.
 * Markers for missions and bases when playing in 4:3 are offset slightly.
 * Depth of Field has been disabled due to a Unity issue with DirectX 10 graphics cards.
 * The Delivery Cannon shouldn't open up when attached to a moving Tech.