Unstable Version 0.5.22.2

New features / content / improvements

 * The SCU Storage rings now light up from red to green to indicate its powering up status.
 * Added a slide-on block palette for standard building and block painting.
 * You don't need to go into Beam Mode to block paint.
 * The buttons to switch between block painting and standard build mode don't function correctly (see known issues).

Bug Fixes

 * Fixed bug with SCU Storage block sucking up resources that are held in tractor pads.
 * Fixed bug when SCU Storage block incorrectly goes into its powering up state when attached to your Tech.
 * Fixed bug that caused the game to occasionally remove the block from beneath the player cursor (including blocks on your Tech) when the SCU Storage block swallows a block.
 * Fixed bug that caused SCU Storage block to spit out blocks it didn’t swallow when it gets damaged.
 * Fixed bug that allowed the player cab to get sucked into the SCU Storage block.
 * Fixed bug that would sometimes cause the SCU Storage block to just vanish completely.
 * Fixed bug where starting a new game after completing the SCU Storage block mission, the enemy Techs don't spawn.
 * Fixed bug where starting a new game after completing the SCU Storage block mission, the block palette is enabled whilst you're building your first Tech.
 * Fixed issue with missing EXP blocks in R&D Test Chamber.
 * Fixed cause of frame rate slowdown in R&D Test Chamber.

Known Issues

 * SCU Storage block related bugs:
 * Players can incorrectly end up with more than one SCU Storage block when continuing a saved game.
 * After completing the SCU Storage block mission, when saving and quitting to main menu then starting a new game, incorrect missions are sometimes initiated during the new game.
 * New slide-on block palette related bugs:
 * The toggle from block painting mode to standard build mode doesn’t switch correctly until the block palette has been collapsed.
 * Returning from R&D Test Chamber to the main menu leaves the slide-on block palette on screen.
 * Techs with a GeoCorp cab do not drive properly.
 * Depth of Field has been temporarily disabled due to a Unity issue with DirectX 10 graphics cards.
 * The Delivery Cannon shouldn’t open up when attached to a moving Tech.
 * The Delivery Cannon incorrectly causes damage to itself when it delivers things.