Gyroscopes

Gyroscopes are accessory blocks that can assist in keeping techs upright, however they also can make it harder to rotate. Active Gyros always attempt to apply a torque forcing the tech to align with its original orientation, while passive ones just make it harder to change orientation.

Gyroscopes are most useful while augmenting Flying Blocks but most specifically hovercrafts and anti-gravity techs, as these designs tend to have less stability while airborne. They also can help balance oddly-shaped ground vehicles too.

While proper power and weight balancing can eliminate the need in active all-axis gyros, they enable less boring and restrictive design, and Better Future's single-axis and customizable gyros offer even more specialized options.

Gyro's placement relative to the tech's centre of mass and/or associated planes will affect its influence. A passive gyro near the centre of mass applies some resistance to all rotational movement. When placed to the left- or right side it will dampen the rolling, placing it far in the front or back, dampens pitch greatly, and placing it high up or down will dampen the yawing (which is rarely desirable). The further from the centre of rotation/mass gyro is, the more significant the effect.

The effects of multiple gyroscopes stack together.