Unstable Version 0.7.3.8

Art Tweaks

 * Tilted Rodius, Oleus and Fibron capsule resource chunks so the rotation on them in silos is apparent.
 * Cleaned up GeoCorp Anchor Fixed mesh.

Bug Fixes

 * Fixed bug with resource deposits not being their correct state.
 * Resolved crash when searching for Twitch streams.

Known Issues

 * Anchored blocks can be placed in close proximity to each other, causing them to overlap.
 * Celestite crystals have not been set up yet to crumble in stages.
 * Waypoint markers may not appear correctly in-game for certain missions e.g. missing or pointing in the wrong direction.
 * Can incorrectly rename non-player bases.
 * Multiple resources travelling close to each other along Conveyors may generate bottlenecks and clog bases up, especially around Refineries and Filters.
 * Graphical issues with red projector on terrain when enemies spawn in.
 * Markers for missions and bases when playing in 4:3 are offset slightly.