GSO Refinery

Usage
Being the first of it's kind that the player would get their hands on, the GSO Refinery is a great asset. It can increase the value of raw resource chunks and allow them to be used for more advanced crafting. While only useful for selling resources early-game, in the late game there are much more things it can do with the help of other manufacturing blocks, and it becomes almost invaluable for those who often acquire their resources in the form of raw chunks. Furthermore, it is quite compact compared to most others and works at the same speed, making it ideal for base designs. The only disadvantage is that it must be anchored to function, but that's marginal considering that most other refineries are essentially similar, with only the Venture Mobile Refinery having a slight upper hand.

Due to various jamming problems, it is a great idea to make loops in conveyor systems and add multiple silos, so that refined chunks will simply pass through. It also helps if one pre-refines all their input resources and use filters to pass unwanted chunks around, as to reduce the chance of a jam. The slow processing speed, a problem shared with it's counterparts, can be easily bypassed with the GSO Pacemaker, as with most manufacturing blocks.

Trivia

 * All refineries produce a cranking chime when they refine a resource.
 * This is re-used on the GSO Auto Miner, the GSO Component Factory and all fabricators, also when they produce something.