Version 1.3.11

Official Mod Support has arrived to TerraTech! Create your own Mods and upload them straight to the Steam Workshop using tools developed and supported by US! For details on how to get started on making your very own mod check here.

The first two parts of a brand new three-part mission have been added to the campaign. Can you take on the Cube? We'd like to see you try!

We've updated some translations for various languages as well as fixed a few bugs.

Enjoy!

New Missions

 * A mysterious Cube surrounded by even stranger Techs. Find out what's going on when the player discovers the Cube...and if it could return again.

New Blocks

 * GSO Mighty Minion Head Block
 * GeoCorp Mighty Top Armour Block (In Creative modes only and coming to Campaign soon)
 * GeoCorp Mighty Side Armour Block (In Creative modes only and coming to Campaign soon)
 * GeoCorp Mighty Front Armour Block (In Creative modes only and coming to Campaign soon)
 * GeoCorp MegaReactor Battery (In Creative modes only and coming to Campaign soon)

Mod Support

 * The first Official Mod Support tools have been added. Please visit our official forum post for information on how to make your own custom Skins.
 * Further Mod Support tweaks and functionality are planned, so be sure to leave us your feedback on the forum thread linked above.

Localisation Update
Translations have been updated for various languages:

Many thanks to the TT Translator team, in particular recent translations from:


 * Teraman64DD
 * WispM
 * 光轲

Bug Fixes

 * Fixed bug occurring in Co-Op Creative mode that can leave a player trapped beyond the boundary if the host leaves and creates a Co-Op Campaign game that the client then joins.
 * Fixed bug preventing the player from buying an anti-gravity race Tech from Hubl at the Better Future "Anti-Gravity Race Track".
 * Fixed various text overlapping issues.