Unstable Version 0.7.8.2

New Features / Content / Improvements

 * Added new Hawkeye combat mission and added a new Hawkeye Character to all core Hawkeye missions.
 * Player Tech can now auto-target enemy bases that have no cab.
 * Rotating Anchors now use physics to spin. If you put heavier loads on them, it will take more power to allow them rotate at a normal speed.
 * GSO Anchors have less power, but a higher rotational top speed.
 * GeoCorp Anchors have more power, but a lower rotational top speed.
 * More translated text from the TT Translation team.
 * R&D Test Chamber: GSO Fuel Gauge, when attached to a Tech, shows the fuel level on the HUD at the bottom of the screen.
 * R&D Test Chamber: GSO Power Gauge, when attached to a Tech, shows the power level on the HUD at the bottom of the screen.

Design Tweaks

 * Updated all Hawkeye Missions. Removed kill missions that require players to attack Techs of specific corporations.
 * Updated XP and BB rewards for all missions across all corporations.
 * Updated the inventories of blocks available to use in Gauntlet and Sumo.

Bug Fixes

 * Techs with rotating anchors are now prevented from rotating into the terrain.
 * Anchored blocks are now prevented from being placed in spots where they would intersect with other blocks.
 * Corrected issue that caused some Simplified Chinese characters to be displayed using Traditional Chinese characters.

Known Major Issues

 * NPCs might disappear from the world as you approach them.
 * Workaround: Cancelling and accepting the mission again should correct this.
 * Multiple resources travelling close to each other along Conveyors may generate bottlenecks and clog bases up, especially around Refineries and Filters.